Thursday, 8 April 2010

SuperUber



Por um lado ateliê criativo e por outro laboratório de tecnologia, a SuperUber trabalha na convergência entre arte, tecnologia e design, para criar projetos cenográficos e multimídia nas áreas de cultura, educação, entretenimento e propaganda. Realizou a primeira tela multitoques do Brasil, e a instalação Beco das Palavras, espaço mais lúdico do Museu da Língua em SP. Participou de festivais e exposições como: Claro Cine e Tim Festival no Brasil | PeléStation na Alemanha | Spring Dance na Holanda | Cognizance na Índia | Open Air em Portugal.

the generative sciences

The generative sciences (or generative science) are the interdisciplinary and multidisciplinary sciences that explore the natural world and its complex behaviours as a generative process. Generative science shows how deterministic and finite rules and parameters in the natural phenomena interact with each other to generate indeterministic and infinite behaviour. These sciences include psychology and cognitive science, cellular automata, generative linguistics, natural language processing, social network analysis, connectionism, evolutionary biology, self-organization, neural network theory, communication networks, neuromusicology, information theory, systems theory, genetic algorithms, artificial life, chaos theory, complexity theory, epistemology, systems thinking, genetics, philosophy of science, cybernetics, bioinformatics, and catastrophe theory.



Generating multilevel dynamical processes in Physics and Psychology
http://www.generativescience.org/

an article:
Quantum Mechanics and Consciousness:
A Causal Correspondence Theory

Ian J. Thompson
Physics Department, University of Surrey, Guildford GU2 5XH, U.K
October, 1990.
We may suspect that quantum mechanics and consciousness are related, but the details are not at all clear. In this paper, I suggest how the mind and brain might fit together intimately while still maintaining distinct identities. The connection is based on the correspondence of similar functions in both the mind and the quantum-mechanical brain.

other article:
Generative Social Science:
Studies in Agent-Based Computational Modeling

Joshua M. Epstein
Agent-based computational modeling is changing the face of social science. In Generative Social Science, Joshua Epstein argues that this powerful, novel technique permits the social sciences to meet a fundamentally new standard of explanation, in which one "grows" the phenomenon of interest in an artificial society of interacting agents: heterogeneous, boundedly rational actors, represented as mathematical or software objects. After elaborating this notion of generative explanation in a pair of overarching foundational chapters, Epstein illustrates it with examples chosen from such far-flung fields as archaeology, civil conflict, the evolution of norms, epidemiology, retirement economics, spatial games, and organizational adaptation. In elegant chapter preludes, he explains how these widely diverse modeling studies support his sweeping case for generative explanation.

Philosophical Psychology



Philosophical Psychology is an international journal devoted to developing and strengthening the links between philosophy and the psychological sciences, both as basic sciences and as employed in applied settings, by publishing original, peer-refereed contributions to this expanding field of study and research.

Published articles deal with issues that arise in the cognitive and brain sciences, and in areas of applied psychology. Emphasis is placed on articles concerned with cognitive and perceptual processes, models of psychological processing, including neural network and dynamical systems models, and relations between psychological theories and accounts of neural underpinnnings or environmental context. The journal also publishes theoretical articles concerned with the nature and history of psychology, the philosophy of science as applied to psychology, and explorations of the underlying issues — theoretical and ethical — in contemporary educational, clinical, occupational and health psychology.

As well as psychologists and philosophers, the journal's readers and contributors include neuroscientists, linguistics, computer scientists, biologists, and sociologists — reporting experimental, theoretical, and clinical work which relates to underlying philosophical interests.

an article:
What is it like to be conscious? The ontogenesis of consciousness
Abstract
In recent years, numerous studies have tried to highlight, from a naturalistic point of view, the apparent mysteries of consciousness. Many authors concentrated their efforts on explaining the phylogenetic origins of consciousness. Paradoxically, comments on the ontogenesis of consciousness are almost nonexistent. By crossing the results of psychology of development with a philosophical analysis, this paper aims to make up for this omission. After having characterized the different conceptual aspects of consciousness, we combine these, with observations made by developmental psychologists, to trace the empirical development of consciousness during the first months of life. This combination leads to a theoretical proposal: the intentional characteristics of consciousness, namely, aboutness and purposefulness, depend on the phenomenal properties of conscious states. From this perspective, the phenomenal aspect of conscious states (the "what it is like" effect) is therefore far from being an epiphenomenon.

generative consciousness



NeuroQuantology is a new journal designed to bring to you a critical analysis of the best of the world neuroscience and quantum physics literature, written by neuroscientist and physicist. NeuroQuantology is a journal dedicated to supporting the interdisciplinary exploration of the nature of quantum physics and its relation to the nervous system. NeuroQuantology publishes material relevant to that exploration from the perspectives afforded by the disciplines of cognitive science, philosophy, psychology, quantum physics, neuroscience and artificial intelligence. Interdisciplinary discussions are particularly encouraged.

Tuesday, 6 April 2010

Information


Information // The English word was apparently derived from the Latin accusative form (informationem) of the nominative (informatio): this noun is in its turn derived from the verb "informare" (to inform) in the sense of "to give form to the mind", "to discipline", "instruct", "teach": "Men so wise should go and inform their kings." (1330) Inform itself comes (via French) from the Latin verb informare, to give form to, to form an idea of. Furthermore, Latin itself already contained the word informatio meaning concept or idea, but the extent to which this may have influenced the development of the word information in English is unclear. The ancient Greek word for form was μορφή (morphe; confer morph) and also εἶδος (eidos) "kind, idea, shape, set", the latter word was famously used in a technical philosophical sense by Plato (and later Aristotle) to denote the ideal identity or essence of something (see Theory of forms). "Eidos" can also be associated with thought, proposition or even concept.


Theory of Forms
"Forms" and "Eidos" redirect here. For other uses, see Forms (disambiguation) and Eidos (disambiguation).

Plato's theory of Forms or theory of Ideas asserts that non-material abstract (but substantial) forms (or ideas), and not the material world of change known to us through sensation, possess the highest and most fundamental kind of reality.When used in this sense, the word form is often capitalized. Plato says that these Forms are the only true objects of study that can provide us with genuine knowledge. Plato spoke of Forms in formulating his solution to the problem of universals.



Information architecture (IA) is the art of expressing a model or concept of information used in activities that require explicit details of complex systems. Among these activities are library systems, Content Management Systems, web development, user interactions, database development, programming, technical writing, enterprise architecture, and critical system software design. Information architecture has somewhat different meanings in these different branches of IS or IT architecture. Most definitions have common qualities: a structural design of shared environments, methods of organizing and labeling websites, intranets, and online communities, and ways of bringing the principles of design and architecture to the digital landscape. Historically the term "information architect" is attributed to Richard Saul Wurman. Wurman sees architecture as "used in the words architect of foreign policy. I mean architect as in the creating of systemic, structural, and orderly principles to make something work--the thoughtful making of either artifact, or idea, or policy that informs because it is clear."

Monday, 5 April 2010

The Castle of Crossed Destinies


Tonight I was talking with Graziele Lautenschlaeger via msn, and said I was reading Taro for a friend here in Plymouth. She asked me to read for her. I did. And talking about the opportunity of, using the cards as a media, reflecting about experiences of the self in time (past, present and future) from a non-linear point of view, I remembered the Italo Calvino's book The Castle of Crossed Destinies and bought it at www.amazon.co.uk