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Generative Art: A Practical Guide (Manning 2011)
• The complete guide to creating generative graphics for print, video and the web.
• The philosophy and practice of using a programming language as an artistic tool.
• Includes a beginners guide to Processing, and applied tutorials on subjects such as Perlin Noise, Randomness, Fractals, Emergence, Agent Oriented Programming, Three Dimensional Drawing, and Cellular Automata.
• Featuring the work of Robert Hodgin, Jared Tarbell, Aaron Koblin, Casey Reas and many more of the finest contemporary generative artists.
• 32-page full-color section
• Foreword by Marius Watz
http://zenbullets.com/blog/?page_id=799
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